Strategy game

Results: 1036



#Item
161Game theory / Pareto efficiency / Strategic dominance / Nash equilibrium / Outcome / Tayfun Snmez / Incentive compatibility / Strategy / Mechanism design

What You Don’t Know Can Help You in School Assignment Umut Mert Dur† Thayer Morrill ‡

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Source URL: www.econ.vt.edu

Language: English - Date: 2016-02-17 10:31:18
162Game theory / Mathematics / Human behavior / Nash equilibrium / LemkeHowson algorithm / Bimatrix game / Best response / Strategy / Extensive-form game / Solution concept / Normal-form game / Epsilon-equilibrium

Algorithmic Game Theory Edited by ´ Tardos, and Vijay Vazirani Noam Nisan, Tim Roughgarden, Eva Contents

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Source URL: www.maths.lse.ac.uk

Language: English - Date: 2006-11-15 07:54:45
163Bots / Windows games / Linux games / Video game genres / Video game bot / Video game development / Internet bot / Spring Engine / Real-time strategy / Unreal Tournament / Strategy video game / Cheating in video games

A Study on Human like Characteristics in Real Time Strategy Games Johan Hagelb¨ack and Stefan J. Johansson Member IEEE Abstract— Computer controlled characters (N PCs) are important in any video game to make the game

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Source URL: game.itu.dk

Language: English - Date: 2010-08-10 12:41:00
164Abstract strategy games / Gomoku / Irensei / Artificial neural network / Pente / Board game / Coevolution / Renju / Atari

C:/Users/Tom/workspace/Cig-go-follow-up/old/article/cig-go.dvi

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:41
165Game theory / Decision theory / Gaming / Bimatrix game / Best response / Nash equilibrium / Strategy / Purification theorem / Epsilon-equilibrium

Constructing and computing equilibria for two-player games Bernhard von Stengel Department of Mathematics London School of Economics

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Source URL: www.maths.lse.ac.uk

Language: English - Date: 2016-02-26 13:37:02
166

Vlad Niculae, Srijan Kumar, Jordan Boyd-Graber, and Cristian Danescu-Niculescu-Mizil. Linguistic Harbingers of Betrayal: A Case Study on an Online Strategy Game. Association for Computational Linguistics, 2015, 10 pages.

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Source URL: www.cs.colorado.edu

Language: English - Date: 2016-06-06 14:00:22
    167Game design / Academia / Leisure / Cognition / Formal sciences / Artificial intelligence / Video game development / Dynamic game difficulty balancing / Reinforcement learning / Learning / Neats and scruffies / Real-time strategy

    Real-time challenge balance in an RTS game using rtNEAT Jacob Kaae Olesen, Georgios N. Yannakakis, Member, IEEE, and John Hallam that NEAT is capable of matching the challenge of the AI agent to the skill of a hard-coded

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    Source URL: www.csse.uwa.edu.au

    Language: English - Date: 2009-02-05 01:17:34
    168

    MICROECONOMICS II Midterm Exam Universitat Pompeu Fabra { Winter quarter 2004 Professor: Antonio Cabrales 1. A mixed-strategy pro¯le ¾ ¤ of a strategic-form game is a strong equilibrium if there is no other strategy p

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    Source URL: www.homepages.ucl.ac.uk

    Language: English - Date: 2015-05-12 11:18:14
      169Decision theory / Gaming / Game theory / Non-cooperative games / Leisure / Bimatrix game / Nash equilibrium / Best response / Zero-sum game / Symmetric game / Coordination game / Strategy

      arXiv:1211.2405v1 [cs.GT] 11 Nov 2012

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      Source URL: www.maths.lse.ac.uk

      Language: English - Date: 2012-11-13 09:27:35
      170Game theory / Decision theory / Gaming / Leisure / Cheap talk / Ethnic conflict / Coordination game / Strategy / Solution concept / Economic equilibrium / Thermodynamic equilibrium / Rumor

      Ethnic Conflicts, Rumours and an Informed Agent_22.dvi

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      Source URL: personal.psu.edu

      Language: English - Date: 2016-05-23 22:30:54
      UPDATE